Showing posts with label Strategy. Show all posts
Showing posts with label Strategy. Show all posts

Wednesday, October 1, 2014

A Content Strategy Template You Can Build On

Picture it. A room full of executives from a company you never thought you could land as a client. They're so engaged in what they are saying that they're leaning forward in their chairs. The CEO looks poised to ask a question but you can tell she doesn't want to interrupt your flow.

This is the moment content strategists dream of.

But if you're like me, it's easy to get caught up in how new the field is and wonder, "Am I even doing this right?" There are lots of posts to help you, such as  How to Build a Content Marketing Strategy and Content Strategy: You're Doing it Wrong. There are also comprehensive guides to creating content strategies. There's even an epic list of content strategy resources. And there are books (my favorite is Kristina Halvorson and Melissa Rach's Content Strategy for the Web).

Still, sometimes you just want to peek over someone else's shoulder at a concrete example to see if there's anything you can learn. This can be especially true if you're working in-house and don't have anyone to bounce ideas off of.

So, I built a template:

Download the content strategy template

Content strategies take many forms, from a 50-page word document to an hour-long PowerPoint presentation. That means this template is not meant to be gospel. Instead, it introduces you to the many moving parts that make up a content strategy and gives you an example of how I, based on the years I spent consulting on content strategies for everything from stock photography to software as a service, would write it up.

Peek over my shoulder to get your next strategy started, or just to get a glimpse of how someone else approaches a strategy. Build on this template and make it your own. You'll find that the template is written from an agency perspective (with lots of references to "the client") but it works equally well if you are in-house and are writing for that one, all-important client—your boss.

The content strategy template walks you through researching and writing up the three key elements of a content strategy: what content looks like now, what it should look like, and the ecosystem in which content is created.

A strategy should provide an assessment of the client's current content, as well as insight into their competitors' content. That assessment may include any or all of the following:

Personas Stakeholder interviews Content inventory Content audit Gap analysis Competitive analysis

Then you want to show your client where the content should take them and how they can use various channels to get there. Some of many places content resides are:

Onsite content 

HomepageLanding pages Category pages Product descriptions Blog Error pages Etc.

Offsite content 

Emails Social media Brochures Packaging Invoices Voicemail messages Etc.

Finally, you want to think about the environment in which the content gets created—the governance of content. This includes:

Brand, voice, and style guidelines Workflow analysis Best practices for writing on the web SEO tips Editorial calendar

See the template for more in-depth descriptions of all of these elements as well as some of my favorite tools to get them done.

Again, take these pieces and use them to create your own template. Each strategy you do will require its own tweaks, but this will give you the leg up to put your own stamp on this emerging field.

My brand of content strategy, and you'll see this reflected a little in the template, is that a content strategy is a story. For a deeper understanding of this, check out the Mozinar I gave a few weeks ago, The Storytelling of Content Strategy.

Basically, I advocate for taking the elements of fiction and using them to get a fresh perspective on a brand's journey toward a goal.

Here's how the five elements of a story are also the basis of a content strategy:

A content strategy can either be about a brand's journey to land a customer (useful when a brand is new or has lost its way), or a content strategy can be about a customer's journey and how the brand can help. See the webinar for an example of each.

You can't start a strategy until you know where your hero is coming from. Most of the initial research you do—from stakeholder interviews to content inventories and audits—is to understand the starting point of your strategy. This is where the journey begins. You will be measuring all future success against the understanding you build of this landscape.

You can't plot a strategy if you don't know what direction the brand wants to grow. Goals should come from the brand itself, but you might find that the brand needs a little coaching. It's helpful if you distinguish overall business goals from content goals. They are related, but there are some goals (e.g. reducing employee turnover) that content plays a much smaller role in achieving. Setting specific goals for your content strategy also lets you get more granular about some goals in which content is the star player (e.g. increasing email open rate).

Even if you're going to write the most TAGFEE content strategy ever, you still need to figure out where your competitors are and how you can learn from their example. And it's important to remember that because of the way search engines work, your business competitors might be different than your SERP competitors. Ideally a content strategy will address both.

At this point in the story, you know who the players are, what's working and what's not, and have some ideas about how to move forward to achieve those goals.

When I write up a strategy, I think about them as though I were plotting a novel. Each tactic or channel is a way to move the brand closer to those goals. What obstacles might they encounter? Who are they competing with in the space? How can they master this tactic or channel? And how can content help them achieve their goals and ride happily off into the sunset?

Now it's time to download that template and see what story your content strategy is trying to tell. Once you're confident in the strategy you're presenting, you'll have the complete attention of every executive in that conference room. And, with any luck, they'll refer you to their friends. 

Download the template

I want to learn from you, too. Is there anything you'd include in the template that I haven't covered? Do you have any strategies for success in presenting content strategies or any lessons learned? Please share your ideas and stories in the comments.

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Monday, September 29, 2014

Why You Shouldn't Have a Mobile Marketing Strategy

The author's posts are entirely his or her own (excluding the unlikely event of hypnosis) and may not always reflect the views of Moz.

Before I start, I should address the irony of writing this post on a site that isn't yet designed for mobile. I don't make those decisions, nor have the insight into the development backlog. I still think this is the community to have this discussion with, so I'll just have to put up with the irony.

This post isn't really about responsive websites, though. I wanted to address a broader question. There are a few marketing topics that seem to make it into board rooms sooner than others. Social media was one – I've heard a lot of senior people ask "what's our social strategy?" over the years and now I'm hearing "what's our mobile marketing strategy?". That's why I picked mobile as my topic for our upcoming SearchLove conference in London.

But I don't want to give another talk on responsive design, mobile user-agent server headers and googlebot mobile. Those things have their place, but they are inherently tactics. Instead, I want to ask myself the question "what does a true mobile marketing strategy look like?". Before I get to that, some background:

I've been closely involved in mobile since the early 2000s. Before starting Distilled, I worked for a strategy consultancy called Analysys who specialised in telecoms (and particularly in mobile). I distinctly remember every year back then being hailed as "the year of the mobile" (the earliest reference I can find online was optimistic that 2000 was going to be the year of the mobile).

It's funny because a decade ago, we were doing email on our phones (the iconic Blackberry appeared in 2003), but somehow WAP, GPRS and the Nokia 6600 all failed to achieve ubiquity.

In the end, by 2007, we'd all stopped talking about the year of the mobile, which meant that even the explosive adoption of the iPhone took a while to fully seep into marketers' collective consciousness. At the recent ThoughtWorks ParadigmShift conference, I gave a talk on the three "paradigm shifting" trends I see in marketing at the moment (the other two being what I called "your TV is just another screen" and "robots are filtering everything you see"). I showed these stats:

I'm clearly not the first or only person to have noticed this, and it's generated a huge amount of thinking about "mobile friendly" and even " mobile first" design.

Towards the end of this post, I've collected some thoughts and further reading on specific mobile tactics, but before we get into that, I wanted to dive a little deeper into the strategic layer.

There's something going on that I've referred to as there's no such thing as mobile. What I mean by this is that consumers are seeing less and less of a distinction between their devices.


To see this, we first have to realise that 77% of all usage of "mobile" devices is done from home or work where regular computers are available.

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http://think.withgoogle.com/databoard/#lang=en-us&study=19&topic=54&dp=211

The vast majority of the attraction is not mobility, but a combination of a device that is:

Ubiquitous (the same device everywhere)Personal (with your settings, a degree of privacy, etc)Always-on / instant-onDesigned for rapid interactions

It's the same set of trends that is driving the "bring your own device" (BYOB) trend that IT departments are having to learn to deal with.

Our computers are fighting back by becoming more like our mobile devices (instant-on, app stores, even touch screens) and our mobile devices are adding to their ubiquity advantages with features previously limited to the desktop (faster processors, larger and brighter screens, faster connections, better keyboards).

So, when you realise that all our data is in the cloud and our connection to the physical device is only sentimentality (and the cost of replacement), and you consider the range of screen resolutions that can be considered "mobile", you realise that unless you mean to target customers who are literally walking around at the time, mobile marketing isn't really a distinct thing – it's just the future of digital marketing.

You only have to watch a user who's never built their own website, and therefore can't empathise with the technical difficulties, try to use a website that doesn't work on their iPhone or iPad. They swear at the device. They swear at the brand. They wonder if they're doing it wrong or if their connection has dropped. They abuse the "idiots who built this website" without realising the difficulty of what they're asking for.

There's no such thing as mobile as far as the user is concerned. Which means you, as marketers, have to work exceptionally hard to play nicely with ubiquity.

Fundamentally, people use their devices for:

communicating with other people (1-1 and 1-many)consuming media (text, images, video)searching for answers

As a marketer, you can see the opportunities to be available, be found, be recommended in any of these uses. To improve your chances, you will need to consider:

Your platform – the CMS you use, the outputs it's capable ofYour content – the strategy of what to create and the tactical executionYour audience – where are they and how can you reach them?Your conversion paths – what do you want people to do and what would encourage them to do that?Your measurement abilities – how are you going to quantify and demonstrate success, and how are you going to refine your approach in light of new data?

So, what does that sound like? It sounds a lot like the approach we take for every client who comes to us for digital marketing.

And that's what I mean when I say that every marketing strategy should be a mobile marketing strategy. Through every single step of that process, you can (and should) append "on mobile" to the question.

What if apps beat the mobile web? That's the biggest threat to web marketers right now in my opinion. Clearly this is a threat to Google as well (how do you index the app ecosystem?). So it's interesting to look at their response because they're also embracing it. Think about:

The pace of innovation in, for example, mobile gmail apps versus desktop gmailHow Chrome is sneaking an operating system onto every device you own and can now run Android appsHow much a search in Chrome looks increasingly like a search in the Google app - with features moving from the app to mobile Chrome in a similar way to the way features move from mobile to desktopThe trend towards app constellations for most of the major mobile players – taking a slice not only from the monolithic apps, but also from the regular mobile web ("there's an app for that")

I don't think the pendulum is going to swing too far this way, however. Turns out that it's not only Google that relies on indexing the sum of published human knowledge. Can you imagine going back to a world where you can't Google for an answer? I can't.

So, I think that even in this situation, "content" remains something resembling the mobile web – as does much of ecommerce away from perhaps Amazon. The long tail of providers simply works against "an app for everything". You might have an app for your favourite store and your favourite newspaper, but you're not going to have 15 of each (in my opinion).

So where do we focus our marketing? In my opinion, we focus on search, social and content. Those are the fundamental human activities which are enhanced by ubiquitous computing devices, and they're ones we understand deeply. The future looks like brands as publisher like never before.

I don't believe this is a marketing question. It's a product and business question. I think the answer could well be "yes" for many businesses if you have elements that can be improved by:

Native APIs (camera, coarse or fine-grained location, etc)Game-engine-style graphics abilitiesOffline functionalityLock-in that actually benefits your users somehow

But it's not a marketing question. Aside from a small number of communication tools that can grow via viral loops (think: whatsapp), apps are not a discovery mechanism. The vast majority of app store searches are navigational (i.e. people searching for apps they've already heard of) and I don't see that changing any time soon – an app store search isn't going to replace a general web search for knowledge and so it's not going to add people into the top of your funnel.

It's also such a hugely fragmented market that – from conversations with developers who've seen their apps sitting at #1 in moderate-sized categories – I know that even success doesn't inherently drive more downloads and more success.

Apart from repeating the advice to think about how your site appears on mobile, I wanted to end with some positive recommendations – i.e. what should you do tactically?

The key lesson here? We need to stop focussing on mobile as a device we use when 'on the go'. Mobile is no longer a distinct thing but, rather, simply the future of digital marketing. It must inform every strategy we devise as marketers, and at every step of the way. 


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